I mean Elizabeth is pretty iconic in terms of this "obviously radically retrofitted from announcement to release" development shift. Remember the original gameplay trailer? With that whole scripted sequence ending in her blasting Songbird with *obvious psychic powers*?
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I don’t but that’s p funny
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Yeah, like, Infinite SO OBVIOUSLY underwent vast, vast rewrites where they were clearly having almost everything other than the aesthetics of the setting up in flux. Originally it was going to be, by the looks of it, *Elizabeth* as your big supernatural heavy hitter (cont)
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Replying to @loudpenitent @aguyuno and
with, to all appearances, temporary-use bottles-o-superpower for Booker (which ended up being permanent not!plasmids), and Elizabeth as a far more open-ended reality warper type figure with Songbird actively hunting you aggressively. This makes what we *got* a sad, pale shadow.
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Replying to @loudpenitent @aguyuno and
And there's no shame in a design doc outstripping in ambitions what the team can produce. That's a real risk and games undergo significant revision over the design process. But: it's perhaps a risk of *releasing a demo long in advance when your entire game is up in the air*.
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Replying to @loudpenitent @aguyuno and
I still dream about the game being faithful to the debut trailer and first gameplay preview. That, combined with competent writing, would have been amazing.
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Replying to @TellerGrim @loudpenitent and
Let me say this: the themes are still 10x deeper and better realized than those in The Outer Worlds
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Replying to @BootlegGirl @loudpenitent and
Eh, I'd actually argue The Outer Worlds is better, in that it doesn't demonize people of color.
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Replying to @TellerGrim @loudpenitent and
No, it just erases all identities in favor of class. Which is a serious problem right now
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Replying to @BootlegGirl @TellerGrim and
I dunno. Making the decision not to make racism a theme of your story seems pretty benign compared to "Anti-racism is inherently destructive and is just as bad as racism, actually"
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Well see I don't think that really is the point - what other option is there for Columbia? Any timeline where there ISN'T an uprising becomes a horrific dystopia - but that's the problem with the game being muddled
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Replying to @arthur_affect @BootlegGirl and
I completely agree that an uprising is inevitable and justified. The game argues, however, that the violence enacted by Fitzory and Comstock are morally equivalent. "When it comes down to it, the only difference between Comstock and Fitzroy is how you spell the name" -Booker
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Replying to @ElieStav @arthur_affect and
Infinite's position, on both a textual, and subtextual level, is nihilistic centrism.pic.twitter.com/rn9s13vxgC
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End of conversation
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