A Sole Survivor Shepard joining Cerberus *without remark or complaint* would be like TLOU3 opening with Ellie working alongside Abby as friends with absolutely zero explanation and no "hey, sorry about bashing your dad's face in"
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Replying to @BootlegGirl @Cybren and
tbf, Shepard has *no other options* until she goes to the first disappeared colony, after which she can immediately go to the Citadel to report the serious problem, and is explicitly told she will not be given any resources to investigate. Until later, Cerberus is all she has.
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Replying to @EmilyUnbound @BootlegGirl and
also you can tell the Illusive Man to go straight to hell the moment you lay eyes on him; it doesn’t change that Shepard is surrounded by Cerberus personnel who would try to stop her from commandeering the Normandy if she tried
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Replying to @EmilyUnbound @BootlegGirl and
No one is denying the railroading was meticulously put in place, it just obviously is railroading And even accepting all the railroading, there just doesn't feel like there's the scope to RP this Shepard as being as emotionally stressed by the situation as she should be
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Replying to @arthur_affect @EmilyUnbound and
This is the same thing I was saying about VtM: Bloodlines the other day, about how Refusal of the Call should be an option even if it's just a game over
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Replying to @Nymphomachy @arthur_affect and
Even at age 9 i bristled at not being allowed to join Team Rocket when that bridge guy asked me in pokemon Red
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Replying to @Plutoburns @arthur_affect and
Yeah I mean we talk about how all games railroad you and while this is true I think there's something to be said about how there are moments where you SUDDENLY feel much more railroaded than normal and how this is almost never a positive experience from an audience viewpoint
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Replying to @Nymphomachy @Plutoburns and
I really wish more games would embrace Nonstandard Game Overs
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Replying to @Cybren @Nymphomachy and
I'd go as far as to say that if I was designing a branching choice game, it would be considered an end of game to achieve any ending not caused by just failing an in game challenge, even if it was premature.
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Replying to @BootlegGirl @Cybren and
Like, it's easy to say that the "certain doom" endings to Mass Effect 3 and earlier, Jade Empire, are clearly real endings and you "beat the game," but now I feel like if there's a way that say, you can sell your crew to the Reapers and retire to Omega 20% in, that should count
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The certain doom ending in JE isn't even really beating the game from a purely gamist POV, you get it by giving up on the second, harder part of the final boss fight
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Replying to @arthur_affect @Cybren and
Right, which is why it fits better in the current paradigm where "winning the game" no longer awards bragging rights because that was always ableist and bad
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Replying to @BootlegGirl @arthur_affect and
(the only reason I excluded just awarding game win states for fail states is bc I've been thinking so much of TLOU2 lately, where from the POV of the fandom failing the very first combat encounter is absolutely "winning the game" more than any other state)
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