There are ways it matters but you really have to look it up, and it super messed up when they made one of the backstories make Shepard a 100% should-be enemy to Cerberus and then ignored that
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Replying to @BootlegGirl @Cybren and
A Sole Survivor Shepard joining Cerberus *without remark or complaint* would be like TLOU3 opening with Ellie working alongside Abby as friends with absolutely zero explanation and no "hey, sorry about bashing your dad's face in"
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Replying to @BootlegGirl @Cybren and
tbf, Shepard has *no other options* until she goes to the first disappeared colony, after which she can immediately go to the Citadel to report the serious problem, and is explicitly told she will not be given any resources to investigate. Until later, Cerberus is all she has.
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Replying to @EmilyUnbound @BootlegGirl and
also you can tell the Illusive Man to go straight to hell the moment you lay eyes on him; it doesn’t change that Shepard is surrounded by Cerberus personnel who would try to stop her from commandeering the Normandy if she tried
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Replying to @EmilyUnbound @BootlegGirl and
No one is denying the railroading was meticulously put in place, it just obviously is railroading And even accepting all the railroading, there just doesn't feel like there's the scope to RP this Shepard as being as emotionally stressed by the situation as she should be
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Replying to @arthur_affect @EmilyUnbound and
This is the same thing I was saying about VtM: Bloodlines the other day, about how Refusal of the Call should be an option even if it's just a game over
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Replying to @Nymphomachy @arthur_affect and
Like, _especially_ in Bloodlines where your character is forcibly sired and cut off (apparently quite painfully) from an old life where there were people they loved, and potentially either driven insane or made absolutely hideous, and surrounded by people hostile to them
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Replying to @Nymphomachy @arthur_affect and
There should absolutely be an option in that game to go to the Santa Monica docks and await the sunrise And, no, going to the crack house and just letting the goons kill you and shutting off the game after you get a game over isn't the same experience, it's a temper tantrum
1 reply 1 retweet 7 likes -
Replying to @Nymphomachy @EmilyUnbound and
I'm gonna be slightly fair here and say that video game mechanics aside, it's actually a mechanical thing in tabletop Vampire that dying by suicide this way is very hard The "Beast" is specifically your vampire nature refusing to allow this to happen
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Replying to @arthur_affect @Nymphomachy and
This is only possible if you have a quite high Humanity and Willpower score My fav gameline, Hunter the Reckoning, had the ability to "quell the Beast" long enough to get a vampire to accept death be a special superpower of the Redeemer Creed
1 reply 1 retweet 5 likes
So like to be true to the source material "watching the sunrise" would've had to be an actual quest in the game, and one that would be kind of awkward to implement in the interface
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