Something that actually interests me is that Bioware has never really worked with the Celebrity Voice Actor Squad
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I mean that and I'm sure the playtest budget was hell, but yes
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We don't talk about it that much because SWTOR didn't fail exactly but it wasn't nearly successful enough to justify what they spent There's a review saying it's the "last of its kind", the last best attempt to be a WoW-killer by just doing WoW with better technology
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This is why modern movies are so intent on getting the shooting done quickly and "fixing it in post" The people fixing it in post are non-union
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Also they're small teams who work in offices, not fifty person teams with sets, wardrobes, etc
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So does asset creation and editing for massive open world games. Particularly as the expected standard of fidelity climbs.
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(This is one reason Yoshi-P & his team have become like the Rodriguez of games, almost; they're ABSURDLY good at stealth reuse of assets for cheap)
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