And when you come back in the sequel everyone's just dead
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Replying to @AnaMardoll
I was a big fan of Kreia's unique version of the Dark Side in KotOR 2 but it wasn't about having fun, even cruel hurtful fun
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Replying to @arthur_affect @AnaMardoll
It's interesting that she spent the whole game extolling neutrality and centrism only to turn out straight evil.
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Replying to @Mr_Indigo @AnaMardoll
It wasn't really "centrism", she's just the kind of teacher who yells at you for being wrong no matter what you do
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Replying to @arthur_affect @AnaMardoll
You can raise approval with her by always being being callously neutral towards other people.
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Replying to @Mr_Indigo @AnaMardoll
Well, not exactly -- the +Influence lines with Kreia are usually classified as "Cunning" rather than "Psychotic" (the label one walkthrough author used for them) but they're still pretty clearly Dark Side (although not all of them give you DS points)
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Kreia is explicitly NOT actually a "centrist", though, and in fact in the big dream sequence in the Korriban tomb the worst possible resolution to the moral dilemma they give you with Kreia vs. the party is to do nothing ("Apathy is death... apathy is death... APATHY IS DEATH")
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Just as you can in fact get +Influence with her with the outright LS or DS actions as long as you let her berate you for them It's explicitly not possible to finish the game without getting 75% to the LS or DS (to trigger Visas appearing on your ship)
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