But that's how the genre of tragedy works There's a whole set of emotional responses that can only happen if the main character of a story does something they regret
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And not in the sense that it isn't possible or satisfying but that people who like it are frequently under attack from people who don't
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Like yeah at this point it's an annoying indie game cliché to have "a game you can't win" but that's because in mainstream gaming the idea of "beating the game" is so ingrained it's almost inescapable
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ok, granted every medium has its own strengths and limitations film is, imo, really bad at exploring introspection, for example
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