If your characters are not going to be nice to me, I dunno why you'd have this expectation that I would conduct myself by your own moral code. Far from it, I will meticulously chase down every teensy weensy bit of slack you left me and use it to tear the whole narrative apart
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But I mean, it doesn't have to be a game to be interesting or of value
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(Like it's weird that we're still stuck on this question of "How much interactivity does it need to have to be a REAL game" when in the world of visual novels it's accepted you can have a VN with only one choice to make in the whole game, or even have zero choices)
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It doesn't have to be a power fantasy enabler. I just don't like or willingly sign up for supposedly interactive experiences where crucial choices midway through the narrative are made for me by the designers. I do, as a rule, like sim games much more than CRPGs.
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