I mean apart from the weapons skills I basically have Ellie's background. The fact that I sht on country life doesn't mean it's not where I come from, I grew up helping dig ditches and build fences in the middle of nowhere. It's way more relatable to me than someone from SF etc.
-
-
The weapon skills and absolute total comfort with vendetta and torture as means of valid revenge are... ...kind of an enormous difference though?
1 reply 0 retweets 0 likes -
Replying to @loudpenitent @BootlegGirl and
Like Ellie killed someone at 14 years old. Dina at 10. That's a massive, massive shaping event.
1 reply 0 retweets 0 likes -
I don't think I would ever go on a revenge quest, but if fourteen years old me had seen some rando drowning my dad and I could have stopped him, I would have. Would it've changed me? Yeah probably.
1 reply 1 retweet 10 likes -
Replying to @BootlegGirl @loudpenitent and
I reiterate that basically no one in gaming has actually killed people and therefore most games don't have anything to say about the act of killing worth listening to, but also neither do most critics, and it's not the core of the story in my analysis
2 replies 1 retweet 9 likes -
I mean, I get you don't think it's the core of the story, but not only the creators but most other audiences have a very different experience. That doesn't make yours *invalid*, but it does make it a different experience from ours.
1 reply 1 retweet 2 likes -
People think it's the core of the story because games journalists have chosen to make it the core of the story and build the game up as this monstrous thing, purging people's ability to view any part of it as emotive or redemptive. They act out of spite.
1 reply 1 retweet 5 likes -
With respect, that is I think more your perspective than reality. Every bit of the press cycle and an extensive amount of the authorial content has all been designed to focus on making violence a monstrous, harrowing, ruinous thing that destroys lives. That is text.
4 replies 1 retweet 2 likes -
Replying to @loudpenitent @BootlegGirl and
I have yet to hear the creators explicitly say “violence is bad” is the main theme they were hanging their coats on. That is as far as I can tell the entirely and almost uselessly reductive assessment of some of the gaming press.
2 replies 1 retweet 4 likes -
Replying to @Mishyana @loudpenitent and
You find me anyone who felt bad *at all in the slightest* about burying a machete in David’s skull in the first game and then maybe I’ll start to buy the narrative that all they were saying is “violence is by default bad”, or that they were even saying it at all.
1 reply 1 retweet 7 likes
I mean, this does bring up the question about whether Abby's dad murdering Ellie in her sleep and dissecting her brain counts as an "act of violence" or not
-
-
Replying to @arthur_affect @Mishyana and
I mean, pretty transparently. At the very least it's self-aggrandizing "cold equations" shit, and going off his notes in the flashback sequence in Ellie's side of things he was 100% on board with envisioning himself as a history-shaping hero for doing so.
1 reply 0 retweets 2 likes - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.