Now there are indie games somewhere in between "Twine" and "AAA" obviously, and visual novels have been innovative in LGBT content in particular, but not every gaming preference can be sated by visual novels either.
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I don't wanna be too much of an asshole, I don't think the reactionary shit about "These aren't even games" is accurate or helpful, but it is fair to point out that what a lot of these people are doing is intentionally very strongly distinct from what most audience members want
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Like the philosophy is that making and playing games is just a way of people talking to each other so making a game should be as easy as playing one and it's this whole ongoing collaborative process, every game is just having "something to say" Which is great
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