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arthur_affect's profile
Arthur Chu
Arthur Chu
Arthur Chu
Verified account
@arthur_affect

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Arthur ChuVerified account

@arthur_affect

Mad genius, comedian, actor, and freelance voiceover artist broadcasting from the distant shores of Lake Erie (he/him)

Broadview Heights, Ohio
arthur-chu.com
Joined August 2009

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    Arthur Chu‏Verified account @arthur_affect 26 Jun 2020

    Arthur Chu Retweeted Tristan  🌲

    You want to know what harms "immersion" more than anything else in your typical MMO it's this Like what the hell actual meaning does "leveling up" even have in the game world if everyone else also levels up just because I'm progressing through the storyhttps://twitter.com/TGrayWrites/status/1276663361271447558 …

    Arthur Chu added,

    Tristan  🌲 @TGrayWrites
    "Aha! I have unlocked all these new abilities, I feel like I'm more capable and versatile than I ever was... ... oh no, I have passed over a small line in the sand and now the average guardsman has 2x the HP and dmg so I am being relentlessly murdered and can't kill anything."
    Show this thread
    5:04 PM - 26 Jun 2020
    • 6 Retweets
    • 40 Likes
    • Garlax, The Weasel King Val Syverson bahvoom Zan Aggrax (Ryan) Grand Moff Snarkin, The Funkular Fury Tristan 🌲 ✨🦌Nightly🦌✨ Mary Olivia 🍂
    8 replies 6 retweets 40 likes
      1. New conversation
      2. Arthur Chu‏Verified account @arthur_affect 26 Jun 2020

        Bizarrely, it's actually Assassin's Creed that already has the mechanism that you could use to turn this into a cool gameplay/story integration thing This isn't really happening, this is a computer simulation of someone's "genetic memory"

        1 reply 1 retweet 9 likes
        Show this thread
      3. Arthur Chu‏Verified account @arthur_affect 26 Jun 2020

        When I revisit older parts of the game and I'm suddenly incredibly powerful and I can kill people effortlessly with a flick of my finger it's because I'm *more real* This right now isn't happening, this is me using my imagination to revisit memories from my past

        1 reply 1 retweet 9 likes
        Show this thread
      4. Arthur Chu‏Verified account @arthur_affect 26 Jun 2020

        I'd really really like to spin out a setting based on this, some kind of dream-quest where all the characters are simulations within some existing story who gain or lose power by going forward and back in time from where they're "supposed to be" But I'm lazy

        0 replies 2 retweets 11 likes
        Show this thread
      5. End of conversation
      1. New conversation
      2. Aggrax (Ryan)‏ @Aggrax 26 Jun 2020
        Replying to @arthur_affect

        WoW kind of always had this problem but the last expansion was the worst about it. In Legion I killed the god soul of a planet. Now random pirates are level 120, 10 levels higher than that character. Jarring as all hell.

        1 reply 1 retweet 12 likes
      3. Baal Ska Tov‏ @mssilverstein 26 Jun 2020
        Replying to @Aggrax @BootlegGirl @arthur_affect

        Oh god, yeah. And also, you need to hire a god-soul killer to get the fifteen boar hooves you need apparently.

        1 reply 0 retweets 7 likes
      4. Show replies
      1. New conversation
      2. Tristan  🌲‏ @TGrayWrites 26 Jun 2020
        Replying to @arthur_affect

        It just makes so little sense. The entire game could be levelled-out with your only real level progression being skills and all "levelling up" being about is skills and equipment. God of War style, for example. They could even keep microtransactions basically the same, really.

        1 reply 1 retweet 2 likes
      3. Joseph Henderson‏ @JosephZander 27 Jun 2020
        Replying to @TGrayWrites @BootlegGirl @arthur_affect

        Aren't you just coming back around to "Assassins Creed would be better without rpg mechanics". And that's a non starter, because how else are you going to incorporate experience micro payments without levelling mechanics?

        0 replies 1 retweet 1 like
      4. End of conversation
      1. New conversation
      2. Island of Misfit Troys‏ @Troyliss 26 Jun 2020
        Replying to @arthur_affect

        I’m playing AC:Odyssey right now and I don’t see what would have been the problem with having enemies of different levels instead of having them all advance with you. Maybe you CAN’T clear a whole fort at lvl 10—maybe you have to come back when you’re stronger. 1/2

        1 reply 0 retweets 0 likes
      3. Island of Misfit Troys‏ @Troyliss 26 Jun 2020
        Replying to @Troyliss @arthur_affect

        And maybe low level guards are only a threat en masse when you’re lvl 40, and wolves are no problem, but bears are lvl 50? Then specific places and enemies are your challenge, instead of whole countries! 😄

        0 replies 0 retweets 0 likes
      4. End of conversation

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