Which one?
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Replying to @BootlegGirl @arthur_affect
Well, that wasn’t that good anyway; it banked waaay too much on being “the next torment game” even though the themes were not, in fact, similar. You can still enjoy POE games, he was only wrote 2 npcs in 1 and wasn’t a part of DeDfire’s team.
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Replying to @TellerGrim @BootlegGirl
I mean, the way the game industry works is he doesn't get royalties for anything he did while work-for-hire, so you can still buy and play KotOR 2 or Fallout: New Vegas without giving him any money
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Indeed, this fact is the very reason he had to hustle so much cranking out signature Chris Avellone Content for Kickstarters and shit in 2016, which many people decried when they found out about it
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Relieved to hear we don't have to cancel the Bloodlines 2 pre-orders we're definitely going to be making.
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I feel like if we're talking on a purely consequentialist moral level of "Do my actions support this person's career" then buying a *new* game he worked on is different from being part of the long tail of people still playing his older games
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Like you won't change the amount he got on the paycheck for that game that he already cashed But the question of whether he gets *future* work will be very much influenced by people looking at sales figures, "Is this guy still a bankable name after being MeTooed"
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Like the whole reason he was so successful at the Kickstarter thing in 2016 was people being like "Obsidian fired Chris Avellone?! Are they crazy? Don't they know he's the only reason that game got so many preorders?"
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I mean I'm not telling you what to do, I honestly think sales figures are a much less important part of this conversation either way than other employees with clout deciding whether or not to keep working with him
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The reason he was able to rebuild his career in 2016 on other people's Kickstarters was yeah his name moved a ton of customers to pledge but also he couldn't have done it if all the other game designers didn't invite him into their projects in the first place
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