It turns out that those unspecified reasons a legendary creative talent might be "difficult to work with" quite possibly include being a raging alcoholic who creeps on any woman he sees
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I mean I'm not telling you what to do, I honestly think sales figures are a much less important part of this conversation either way than other employees with clout deciding whether or not to keep working with him
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The reason he was able to rebuild his career in 2016 on other people's Kickstarters was yeah his name moved a ton of customers to pledge but also he couldn't have done it if all the other game designers didn't invite him into their projects in the first place
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Based on Deadfire sales numbers, this might unfortunately be true (P.S: BUY DEADFIREIF YOU HAVEN’T ALREADY!)
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I consider it a flawed masterpiece that needs a 3rd chapter to finish the arc
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