As someone who's been a fan of Chris Avellone for a long time I guess the specific lesson for people like me is when famous people get fired from their prestigious jobs for no obvious reason we should stop assuming it's just because suits are malicious incompetents
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It turns out that those unspecified reasons a legendary creative talent might be "difficult to work with" quite possibly include being a raging alcoholic who creeps on any woman he sees
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And us ignorant fanboys who sneer at "difficult to work with" complaints - "Who cares how difficult it is, if you get the chance to work on the next Planescape Torment?" - have no idea what we're talking about and should shut up about it
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The fandom reaction to instinctively defend people who are "difficult to work with" because we don't have to actually experience any of the difficulties and just enjoy the finished product means that we're all complicit in helping make creative industries an abusive nightmare
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I guess gaming is truly a mature industry now that we have to reckon with the fact that our beloved game design rockstars are awful in exactly the same way as actual rockstars (Cf. that "We have groupies?" scene in The Social Network)
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End of conversation
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