Honestly, the impression I'm getting is that the game folks thought they were getting was radically different from the game that they got.
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The Rooster Teeth running gag in Red vs Blue where everyone's courage fails at the last moment and they're always running for their lives breathlessly gasping "Oh shit oh shit oh no oh no"
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Like conversely the easiest way to make you feel okay about killing mooks is making them unnaturally fearless (if they don't care about their lives why should I)
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You have to be REAL to be sympathetic, though. A lot of this isn't really about the fact that people are callous toward death, but rather, medium and genre conventions that require a lot of cannon fodder and not much time.
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When people get squeamish, they're often replaced by robots, or monsters, or various undead, or whatever else.
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I just think it's an insipid cheap shot most of the time.
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Like I genuinely don't think "mooks are people!" is an especially insightful point in itself
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Yeah, I mean, I'm pretty sure that is going to happen in one direction or another in this game, just depends on who the ultimate winner is
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