Harry has his ENTIRE LIFE turn around ridiculously completely and quickly in the course of the first book "Yer a wizard, Harry And you're an independently wealthy millionaire And you're a deeply beloved hero for saving the world, by accident, when you were a baby"
It doesn't really work though Like trying to imagine 15 goals being a small enough number that it's often smaller than the margin of victory is really, really hard And it means that the Quidditch they play at Hogwarts isn't even Quidditch
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Like clearly in Hogwarts Quidditch there is no dynamic of waiting until you know for sure catching the Snitch would win the game, it *always* wins the game It turns Hogwarts Quidditch into kind of a joke, like baseball for little kids where you win if you can just hit the ball
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the obvious solution would be to make the rule "the game doesn't end until the snitch is caught," but the snitch itself is worth *no points,* its only function being ending the game. then the seeker position is *all strategy* and distracting/interfering with your opponent
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