Me, over here, born a year after the time capsule and unhelpful: Okay but, and here’s a counterpoint, what if you could talk to these creatures in order to torture them, I just thi
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Where's the pleasure in just killing someone if you can't befriend them first and betray their trust
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Replying to @arthur_affect @chrysopoetics and
Do better graphics imply to people that the things depicted are fuller individuals?
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Replying to @mssilverstein @arthur_affect and
I mean, overall, it's a medium issue as much as anything; it's like how in all the 4X games, the warfare is interesting and the diplomacy is bland. AIs don't do well in that kind of thing, and even players have to role play a lot.
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Replying to @mssilverstein @arthur_affect and
I remember reading a review of, I guess it was, MechWarrior 4 where the reviewer was disappointed that interacting with the environment was still mostly limited to weapons fire.
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Replying to @MatthewVilter @mssilverstein and
I mean tbf I would probably be into a spintires style mech logistics game...
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Replying to @MatthewVilter @mssilverstein and
honestly this feels like a ghastly parody of the American war machine "press X to fire your chaingun at the insurgents" "press Y to plant some flowers after"
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Replying to @perdricof @MatthewVilter and
The thing on Doctor Who where the veteran dude loses his shit at being asked if he ever killed anyone in Iraq and wonders why no one asks him how many wells he dug
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Replying to @arthur_affect @perdricof and
(And it's really obvious this question is a trigger for him because the number is higher than zero)
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Replying to @arthur_affect @perdricof and
That also came up on The Simpsons: "How many hospitals did you help build?" "Negative three."
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I like the idea that this is in fact the net result of adding up one positive and one negative number
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Replying to @arthur_affect @GGarethwilson and
That makes it significantly worse, no? :P
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