SotL's was critiquing two major things outside itself: the whole massive military FPS genre that ruled the industry at the time, and the real life US imperialism that genre acted as propaganda for If it had just been commenting on "gaming" or on itself it would be vapid BS https://t.co/igWsT3yRmN
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Like it worked because it was a surprise, it was a Trojan horse It looked like it was just another gritty mil-sim to start, it was even marketed as a remake of the actual 1990s Spec Ops franchise, an existing knockoff of the Call of Duty franchise
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One thing is that if you make an artsy indie game and it looks like an artsy indie game it means I am going to expect something "subversive" like this from the beginning and it will therefore not really subvert anything
2:57 AM - 13 Jun 2020
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