I mean it doesn't seem right to me to call SF2 a sequel to SF1 because it barely is even based on story alone Like the only characters who even return for the sequel are Ryu, Ken and Sagat, if any other fighting game franchise did that they'd call it a sequel in name only
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Replying to @Nymphomachy @arthur_affect
And that's a quantifier that I'm happy to put on it.
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Replying to @MassiveQ @arthur_affect
Yeah but, see, I'm kind of uncomfortable giving it a lofty moniker like "the greatest video game sequel of all time", when at best it's the greatest to get marketed as a sequel In terms of actual self-improvement/evolution I'd want it to be something like Star Control 2
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Replying to @Nymphomachy @arthur_affect
I mean, if you're limiting it to only 2nd games in the series, then my vote is for either Red Dead Redemption or Diablo 2.
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Replying to @MassiveQ @arthur_affect
I'm not, I would entertain an argument that FFVII was the greatest for example
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Replying to @Nymphomachy @arthur_affect
Ah, well then you're getting into the territory of what criteria you're using. Because an argument can be made that GTA5 is therefore the best given it's the most money making thing ever.
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Replying to @MassiveQ @arthur_affect
Oh yeah, definitely, but I'm more interested in interrogating "sequel" than I am "greatest"
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Replying to @Nymphomachy @arthur_affect
Oh, right, that's a much more nuanced argument then. I think Diablo 2 is a legit contender given how it explored just how screwed up everything was based on the actions from the first game. Killing all the previous heroes and that. Spec Ops The Line I suppose enters here too.
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Replying to @MassiveQ @Nymphomachy
D2 also took a huge leap forward in terms of sophistication and helped create its own subgenre
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Replying to @arthur_affect @MassiveQ
D2 is interesting because, while there's not really any reason to play the first Street Fighter outside of just exploring history (though the TurboGrafx-16 version has some very good music), Diablo 1 does have a lot of worthwhile qualities that arguably were left behind there
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The claustrophobic feeling of D1, of just having one dungeon that you delve deeper and deeper into that will just straight up kill you if you're not powerful enough, is something D2 did sadly mostly lose
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