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arthur_affect's profile
Arthur Chu
Arthur Chu
Arthur Chu
Verified account
@arthur_affect

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Arthur ChuVerified account

@arthur_affect

Mad genius, comedian, actor, and freelance voiceover artist broadcasting from the distant shores of Lake Erie (he/him)

Broadview Heights, Ohio
arthur-chu.com
Joined August 2009

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    1. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Play the game on an emulator at 2x or 3x speed and you can literally beat all three generations in just a few hours. Like Phantasy Star III is not _ACTUALLY_ a long game! Even by the standards of its own series, a single playthrough is incredibly short! There's not much to do!

      1 reply 0 retweets 15 likes
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    2. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Phantasy Star games are always a bit grindy but PSIII's playtime is buoyed SOLELY by random encounters. Yeah, if you choose get all four endings you'll also take more time on the game but the middle of all four endgame scenarios are basically identical.

      3 replies 1 retweet 14 likes
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    3. Vapor Weyve‏ @Nymphomachy 15 May 2020

      The two second-generation scenarios are very different, arguably worth playing, but in one of them there is very little content to distinguish them from stuff you would inevitably do in the third generation anyway, resulting in a shorter overall game with only one unique dungeon

      1 reply 1 retweet 11 likes
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    4. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Like the end result, with all these encounters, limited tilesets, mazelike dungeons and very little strategy or storyline, feels like a Dragon Quest 1 clone. And like! Phantasy Star III is objectively superior to Dragon Quest 1! But it wanted to feel like Fire Emblem IV!

      1 reply 0 retweets 8 likes
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    5. Vapor Weyve‏ @Nymphomachy 15 May 2020

      I don't know. Honestly, you can't compare a game made in 1990 to one of the same genre made in 1995, like the technology curve _even within the same console generation_ was like nothing we have today. Developing Chrono Trigger was not remotely like developing Phantasy Star III.

      1 reply 0 retweets 8 likes
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    6. Vapor Weyve‏ @Nymphomachy 15 May 2020

      But you expect a Genesis title to be on the same playing field as a SNES one, right? If you like JRPGs, you're familiar with all the SNES heavy hitters, you're used to townhomes in Chrono Trigger beautifully populated with clutter. PSIII's identical empty houses will feel weird.

      2 replies 0 retweets 11 likes
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    7. Vapor Weyve‏ @Nymphomachy 15 May 2020

      There is one map for all houses in Phantasy Star 3. Within those houses, there are exactly three graphics. A chair, a bed, and a desk. Repeated endlessly. Many houses have no NPCs in them whatsoever. They have second-floors with nothing to see in them. It gets wearying.

      1 reply 0 retweets 9 likes
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    8. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Man, when I think about how much this game would improve just by implementing graphical diversity and expanded dialogue, I get a little annoyed. Like it was technologically implausible for this game to be more than it was at the time! But it COULD have been so much more!

      1 reply 0 retweets 7 likes
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    9. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Oh, also, it stands to be said that Phantasy Star III's translation is... not WRONG per se, or even BAD, it's just... so much less I urge everybody to skip it and just play Peaches' 2018 retranslation, it easily has 33% more information and character than the 1991 release

      1 reply 0 retweets 7 likes
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    10. Vapor Weyve‏ @Nymphomachy 15 May 2020

      Like, in some cases the differences in how dialogue was translated are MASSIVEpic.twitter.com/aNBJNjYlRo

      1 reply 3 retweets 12 likes
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      Arthur Chu‏Verified account @arthur_affect 15 May 2020
      Replying to @Nymphomachy

      Wait and this is stuff the original translation cut out from the Japanese, not stuff the fan translation added?

      8:10 PM - 15 May 2020
      • 1 Like
      • Henry Branscombe
      1 reply 0 retweets 1 like
        1. New conversation
        2. Vapor Weyve‏ @Nymphomachy 15 May 2020
          Replying to @arthur_affect

          It's based on the original Japanese script, yeah The Sega Genesis translations notably play stuff a little fast and loose; for example, the character Lutz in PS2 is supposed to be the same character as in PS1, but in the English PS1 that character is named Noah and uses she/her

          1 reply 0 retweets 3 likes
        3. Vapor Weyve‏ @Nymphomachy 15 May 2020
          Replying to @Nymphomachy @arthur_affect

          The big controversy in Phantasy Star fandom back in the late nineties/early 2000s was over whether Noah and Lutz were the same person in the American translations That they were clearly meant to be the same character in the original Japanese was never up for argument

          1 reply 0 retweets 3 likes
        4. Show replies

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