the end of Spec ops is a 3 way choice between death, death or more mindless murder. theres no real choice in terms of what the ending is supposed to mean about the journey, just a slightly different punctuation mark
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A lot of people have pointed this out, that TPM especially feels like a movie that "wastes time" a lot -- a common refrain in bad reviews -- and it's because we spend all this time with characters who we're not given any reason to like or sympathize with
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Even on just a basic acting and shooting level, never mind writing in their backstory or whatever Like the Jedi Council is just no fun to hang out with or look at for very long and yet we spend so much time hearing them talk and worry about things
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I've heard that his plot in RotS was cut down in script editing because it was too... Complicated or something? I never understood that.
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