I've not played the latter, but I enjoyed that the former subtly but undeniably makes it your actions pushing the plot.
-
-
Replying to @LizardOrman @BootlegGirl
Like, yes, the game tells you to go deeper into Dubai at the start... But you still felt that was an entirely natural thing to do even when your original order was to not
1 reply 1 retweet 1 like -
Replying to @LizardOrman
Yeah, &the spore zombie game does sort of the opposite, taking you out of the perspective of the main character, even switching main characters, and then presenting the kind of binary moral choice that provokes debate and usually gives players a choice, but not letting you choose
1 reply 1 retweet 2 likes -
Replying to @BootlegGirl @LizardOrman
It would be like if Walker could only fight to the end against the rescue team
1 reply 1 retweet 1 like -
Replying to @BootlegGirl @LizardOrman
Well, I mean, the point of SotL is any meaningful moral choice is already over by then Not that it doesn't *matter* whether Walker kills himself or kills the rescue team members but it's a drop in the bucket at that point
2 replies 1 retweet 5 likes -
Replying to @arthur_affect @BootlegGirl
IIRC, you also can't surrender to the rescue team. Ie There's no way to be an unambiguously good person once you've got that far
1 reply 1 retweet 1 like -
Replying to @LizardOrman @arthur_affect
You can let them kill you though, and that counts as finishing the game
2 replies 1 retweet 3 likes -
You can let them arrest you. There’s four endings: -Walker kills himself -Walker is arrested -Walker fights and wins -Walker fights and loses
1 reply 1 retweet 2 likes -
I consider "You actively choose to shoot yourself" and "You passively sit there until Konrad finishes his countdown and shoots you" as two different endings Even if they're the same thing in physical reality, and pop the same achievement
1 reply 0 retweets 3 likes -
Replying to @arthur_affect @CalliopeAnim and
At least, I have to believe that the choice to take moral responsibility and agency rather than accept that "the Devil made me do it" matters
1 reply 0 retweets 2 likes
For that matter the game pops only one achievement for firing back at the rescue team at all, it doesn't consider winning or losing at that point to be "different endings" It was the choice that mattered and not the outcome
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.