(remember I can't currently say the character names bc of trolls, but am replaying the spore zombie game) For a studio obsessed with realistic death, Miscreant Canine Studios makes some kind of obvious errors
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Most of the stuff you see about people flying to the ground when firing a gun is them losing their *balance* because they weren't braced properly and because they have their own psychological flinch reaction to the gun going off
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If you hear the clichéd advice "Squeeze the trigger, don't 'pull' it" that's what it means People ironically overcompensate for the recoil they expect by pulling the whole gun backwards when they pull the trigger (causing their aim to fly upward)
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I'm aware of that, but it's still gonna be pretty brutal and can easily involve you hitting yourself with the firearm if you're not braced? or grossly missing as a result of recoil in an unsafe way?
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