Why has it taken 40+ years for my brain worms to ask WHY anyone would try to rob a dungeon? (As opposed to the underground lair of an evil sorcerer, a cave occupied by a dragon, a nest of goblins, etc.) Dungeons are prisons! (Yes, I'm looking at YOU, Messrs. Arneson and Gygax.)
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Replying to @cstross
Absolutely. "Dungeons Make No Fucking Sense" is one of those things I'm hitting repeatedly in one of the comics I'm doing at the mo.
5 replies 2 retweets 66 likes -
Replying to @kierongillen
The macroeconomics doesn't make any sense, either. I'm pretty sure
@paulkrugman could wax sarcastic at length about the implications of trying to run a kingdom with fiscal policy based on AD&D rules.12 replies 1 retweet 61 likes -
One of the things that hit me recently was how much effort was required to make clothes pre-industry, so the "buy off the peg" attitude transposed to the game from our real lives doesn't work.
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Replying to @McKelvie @kierongillen
The equivalent of a pair of Levis 501s, circa 1880, would cost the equivalent in today's money of £250-400. (Not because of brand cachet but because of the cost of fabric.) Clothes back then were like automobiles today, in terms of wealth signaling.
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"as Dickens observed, his favourite object for theft was the handkerchief. A simple cotton handkerchief could be resold for six pence, while a silk one might fetch six shillings - enough cash to keep you in hot food for a week. " https://www.oldbaileyonline.org/static/Material-london.jsp …
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Dogberry in Much Ado About Nothing protesting that he's a respectable citizen because he owns two pairs of trousers is a joke, but not as much of a joke as it comes off today (it's essentially "I have an apartment" or "I have a car")
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