151. It is up to the player, not to the person developing the narrative, to determine if something is too much for them If you're going to surround the protagonists with a specific number of enemy guards in a cutscene, a number that in an actual battle they could annihilate...
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151, cont'd—...then it is condescending fourth-wall-breaking bullshit to have a member of your character's party declare "we're losing! there's too many!" and have them agree either to surrender or to run away If Jill wants to fight Nemesis, she gets to fight Nemesis, come tf on
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152. What happened to CHRONO TRIGGER: CRIMSON ECHOES was bullshit, and in any responsible, mature civilization would never have occurred That being said, what a stupid, stupid goddamn idea for a fangame, seriously, like wtf were they thinking, I can't even imagine
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153. Role-playing a story-driven/interactive fiction game like a depressed or otherwise traumatized/embittered/resentful person—e.g., not being willing to make friends with NPCs, showing anger at being forced into situations, having contempt for the setting—shouldn't be punished
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153, cont'd: A lot of games basically mandate a "forced cheerfulness", e.g., roleplaying your character as a sullen and unpersonable person is tantamount to being a total bastard, thereby forcing you to turn evil/get an early game over/get a bad ending Fuck that forever
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153, cont'd x2: Particularly in games where the protagonist has been done _particularly_ dirty (e.g., mage origin in Dragon Age, where you're basically enslaved by Duncan, who forces you to effectively attempt suicide), the game should respect one's anger throughout the narrative
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154: Listen, RTSes, tactical JRPGs, and other multi-unit genres: I don't give a fuck what diegetic rationalization you've come up with or how important it is to your plot, LET ME PICK MY OWN FUCKING TEAM COLORS IN STORY MODE. IF I WANT MY UNITS TO BE HOT PINK STFU AND MAKE EM SO
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155. Binary acquisitions in games (e.g., a JRPG takes you to a fork in which you can only recruit one of two characters) can make for excellent gameplay value but there is no place for such scarcity in a secondary playthrough, such restrictions should be understood to go away
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Replying to @Nymphomachy
jesus christ is this the longest thread on this entire site
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Replying to @korrigu
well I did say that 1 like = 1 controversial gaming opinion
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