Nah, I mean specifically the run where the Falcon flies close to the surface of the side-trench on one ISD before rolling and diving down between them all. There's a lot of directional changes in that scene, but since the viewpoint is the Falcon it's hard to track.
-
-
Replying to @Teknogrot @beetlefella101 and
That was a bit they wanted to do in ANH when the Falcon escapes Tatooine but they didn't have the money or expertise yet. The little ships can zoom around a lot, but the big ships always seem to handle like destroyers at the Battle of Midway.
2 replies 1 retweet 4 likes -
-
Replying to @Teknogrot @beetlefella101 and
It would be really weird if SW suddenly turned into The Expanse. I'm still weirded out by the one Trade Federation ship in TPM doing the 180º in midflight. That feels *wrong* somehow.
1 reply 1 retweet 2 likes -
Replying to @Elpico72 @beetlefella101 and
I've somehow never noticed that. Can you find it online?
1 reply 0 retweets 2 likes -
Replying to @Teknogrot @beetlefella101 and
It's just a fleeting detail. I'll take a look at YouTube. Okay, maybe it's something I misremembered.
1 reply 0 retweets 3 likes -
Replying to @Elpico72 @Teknogrot and
I remember on Babylon 5 they made a big deal of the ships realistically being able to spin around and shoot backwards while moving in the same direction (like in Asteroids), thanks to moving away from models to CGI
3 replies 1 retweet 8 likes -
Replying to @arthur_affect @Elpico72 and
Come to think of it the first big production with CGI space battles, The Last Starfighter, had spinning around in place as the secret special maneuver (the Death Blossom Technique)
2 replies 1 retweet 8 likes -
Replying to @arthur_affect @Elpico72 and
Alex and Grieg spin other times too. That was a very maneuverable ship
1 reply 1 retweet 2 likes -
Replying to @BootlegGirl @Elpico72 and
That's the thing though, spinning in space isn't hard, it's easy In fact it's hard to *not* spin (the rotational thrusters would have to compensate every time something hits the ship to keep it from spinning)
2 replies 0 retweets 5 likes
Space being a frictionless medium where there's no ground and no atmosphere you're touching that keeps you locked in a certain orientation and trajectory makes spaceships really counterintuitive for earthbound pilots
-
-
Replying to @arthur_affect @BootlegGirl and
Which is why they had to make the video game to train people to change their thinking
1 reply 0 retweets 5 likes -
Replying to @arthur_affect @BootlegGirl and
Flying on earth is more like surfing. Outside of gravity wells, Spaceflight is all about force vectors you generate all by yourself
1 reply 2 retweets 5 likes - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.