armoafro

@armoafro

Dev for Essence Tactics, a turn based fantasy RPG

Vrijeme pridruživanja: travanj 2009.

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  1. 3. sij

    😊Thank you guys for the encouraging words. I'll be working hard at it.

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  2. 1. sij

    🎆🍾New Years Resolution: release Essence Tactics! Here is some early proc gen for grass & desert town scenes. I had to formalize the idea of 'macro tiles' (buildings) and my 'props' workflow.

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  3. 7. stu 2019.

    🌱Practicing proc gen with a grassy area. Added new tile props including flowers, reeds, lillypads, rubble, and tree stumps. Trees and boulders are next!

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  4. 19. lis 2019.
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  5. 17. lis 2019.
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  6. 17. lis 2019.

    Rough idle animations for the first 3 of 16 total character classes: Trickster, Spellblade, & Wizard

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  7. 9. lis 2019.

    🐷Pig enemy's special that was supposed to be a Pudge hook ability clone. I couldn't make a proper chain so it's a magical pull targeting tiles instead😇.

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  8. 8. lis 2019.

    🌱An evil druid enemy that summons plants, one of which roots and damages the player. I tried to make the plants nice and bouncy.

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  9. 3. lis 2019.
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  10. 29. ruj 2019.

    🏔️First draft of a Golem enemy that picks up and throws tiles! Trying to make the tile move and rotate smoothly is a bit finicky.

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  11. 5. srp 2019.

    💾 New demo available: Keeping things bare bones for this one. Added player character models, animations, VFX, & SFX. Trimmed a bunch of excess. Work in progress with plenty more coming soon!

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  12. 16. lip 2019.

    Trying to shape things up for a new demo (coming soonish). UI needs a ton of work. Also, some new armors thanks to !

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  13. 10. lip 2019.

    When you haven't devved in a few weeks and nothing works 🤤

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  14. 4. svi 2019.
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  15. 30. tra 2019.

    "Ground Rip" - launch a couple of tiles to target, dealing damage and inflicting status effects based on tile types used (not implemented yet 😇). Can also be used to carve out the map...

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  16. 29. tra 2019.

    Some kind of ground rumbly spell that knocks units around and pops the target location up a bit

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  17. 27. tra 2019.
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  18. 24. tra 2019.

    Practicing on some smaller maps. A map editing tool may be in order.

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  19. 20. tra 2019.
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  20. 17. tra 2019.

    ⚔️ A few melee weapons with unique attack shapes. Also, some rough animations and VFX.

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