#MortalKombat has always trafficked in rumors and mystery. But, our choices behind character ‘deaths’ in the early games were always calculated...
Not the end of match Fatality kind of deaths. I’m talking about the not returning in a sequel fiction altering kind... (thread)https://twitter.com/anarchydave55/status/1379231235302637568 …
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Lots of things changed for us between MK1 and MK2. One thing that didn’t change was a memory limitation. While we had more of it for MK2 we still didn’t have quite enough, which forced us into hard choices... (1/10)
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Ed and I wanted to add as many new characters to the MK2 roster as possible. This meant that we were going to have to leave a couple behind. How to make that choice? (2/10)
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We added character select audits so we could see was how many times each character was chosen. Ed also added a secret button tap sequence that let us walk up to any coin-op game in any arcade, tap in the button sequence and access the audit menu from the attract mode... (3/10)
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You should drop the sequence for us collectors that still have the old boards.
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