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Our annual GDC fundraiser continues! Paratopic is currently on sale to try and help offset the costs of a week and a half in San Francisco for the two of us. (http://Itch.io purchases include Steam key)https://arbitrarymetric.itch.io/paratopic
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Replaying our thing for inspiration, been a while. "Lachesis. Kismet. The Key of Solomon. What do they all have in common? No Saints required." "We both deal in symbols. It's the same game."pic.twitter.com/4YoAOwhfjv
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Congrats to all the nominees!https://twitter.com/Lazarus_Audio/status/1214598932770242561 …
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GDC is coming up, and after the IGF win for Paratopic last year, we're planning on going again... Time for our (now)annual GDC fundraiser/sale to try and offset the costs a little for us Starving Artists.https://arbitrarymetric.itch.io/paratopic
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@itchio was such an impactful and important platform for games this decade. Here's a list of some of the games I played there that really stuck with me: Pagan: Autogeny |@void_hyacinth Ode to a Moon |@colorfiction A Road that May Lead Nowhere |@ianmaclarty ᗢ |@takoriipic.twitter.com/4U2lrQEAJx
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Wee interview with
@oysterFAKE and other "game" "developers" & creators burdened with the heavy load of analysing walking simulation
https://www.vice.com/en_ca/article/wxeqzw/the-walking-sim-is-a-genuinely-new-genre-and-no-one-fully-understands-it …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
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Presenting my top 20 horror games of the decade! Stayed up insanely late to mske sure this got published hehe anywhom happy best day of the yearhttps://twitter.com/PIG__GG/status/1189938902326562821 …
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33% off Paratopic for Halloween - $3.67 and you'll have something to occupy yourself with while you're busy hiding from trick or treaters.https://store.steampowered.com/app/897030/Paratopic/ …
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Psst. You want tapes? 33% off this Halloween only. Huh? Yeah, they're fresh. Not like last time. Don't you trust me?https://twitter.com/EGMNOW/status/1189258155420729345 …
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v1-06 should be live on Humble, more fixes in that one
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Got a "few more" bugs that have manifested, should have a patch ready for those by tomorrow afternoon.
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A patched build should be up on Humble - v1-05
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Had a couple of bugs flagged for us on Roman Sands; namely a scripting issue that's sometimes manifesting during the check-in sequence. Will have that fixed and over to Humble to upload Monday morning - will update on here when that goes live!
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MASSIVE props to @oysterFAKE for the visuals of this piece. She's pulled off a wonderful set of spaces to explore as always.@Mx_Medea has smashed it with a VAST amount of dialogue in deep, deep trees. I'm really sorry about the cuts we had to make, but thank you so much.pic.twitter.com/91QJlt0jVu
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And
@cathroon who put together a real tidy launch trailer in very short order for the game:https://www.youtube.com/watch?v=PqFQ-ISVMOE&feature=youtu.be …Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Need to give a shout out to
@caravanmalice too, who put together a lot of the environmental propsPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
And
@goodbyecomputer,who did a wonderful piece of key art for the game's menu alongside some assorted graphic design pieces...pic.twitter.com/Amr9S9izB2
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As well as to
@rootmoyashi, who did some incredible character art and concepts...pic.twitter.com/2WvPeACcFr
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So a huge acknowledgement to
@Mx_Medea, who did an incredible job on the script and narrative, even if it got a touch cut up to get this thing out the door.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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