Got code-signing errors down to one, and it’s in a third-party library that bundles a bundle (any ideas)? #carthage
http://stackoverflow.com/questions/39435737/gcdwebuploader-bundle-causes-code-singing-error-macos …
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Thanks, Jamie, will read through that also.
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early submissions? We do it all the time here at LEGO

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Couldn’t with macOS Sierra app – but apparently I could have tested with TestFlight (hadn’t realised that was open to the betas)
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really bad ux, i agree. But if you start early during the development to submit to testflight you can solve most of the issues
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Good call; usually do; had incorrectly assumed macOS Sierra / iOS 10 betas weren’t supported. Live and learn :)
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