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Just published all the details of our SIGGRAPH 2018 paper on automatically cleaning up motion capture data! http://montreal.ubisoft.com/en/robust-solving-of-optical-motion-capture-data-by-denoising/ …pic.twitter.com/Fup35vzcpK
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Breaking Things is Easy; Fixing them is Hard - an article about my latest research at Ubisoft on automatically cleaning up motion capture data: https://montreal.ubisoft.com/en/breaking-things-is-easy-fixing-them-is-hard-2/ …pic.twitter.com/ScbcXAUe7D
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Fantastic talk by Laura Caccia on Code Poetry!https://twitter.com/lauracaccia/status/1020588437500461056 …
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C programmers - what aspects of the standard library would you redesign given the chance (except strings of course)?
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Daniel Holden Retweeted
Today we are releasing a new product which allows our clients to create a high quality artificial voice based on a real person's voice! Check out the samples https://lyrebird.ai/ andhttps://lyrebird.ai/custom-voice#morevoices …
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Daniel Holden Retweeted
I uploaded the code, data and compiled demos of our quadruped animation research on my GitHub, go ahead and try it out: https://github.com/sebastianstarke/AI4Animation …pic.twitter.com/dtb8G1QKgL
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Daniel Holden Retweeted
Animating characters is a pain, especially those four-legged monsters! This year, we will present our recent work on quadruped animation at the SIGGRAPH, using a novel neural network that can learn from real motion data!
#research#animation#games#unityhttps://www.youtube.com/watch?v=uFJvRYtjQ4c …Thanks. Twitter will use this to make your timeline better. UndoUndo -
The Software Thief - http://theorangeduck.com/page/the-software-thief … - why we need new software licenses.
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If you're at GDC this year then come and see my talk to get an insight into the kind of things I've been up to over the last few months regarding character animation!http://schedule.gdconf.com/session/character-control-with-neural-networks-and-machine-learning/855296 …
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Daniel Holden Retweeted
NES RAM contents during 7.5 seconds of SMB3 gameplay. Snapshotted at each new frame. Plotted only addresses that changed.
#plottertwitterpic.twitter.com/Mt6RdlZeLo
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Can anyone recommend any good books/websites/resources for learning animation programming? I always get asked, never know what to reply...
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When making large changes to code motivation often a bigger blocker than technical debt. Code ownership and sense of progress so important.
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ASCII : A Love Letter - http://theorangeduck.com/page/ascii-love-letter … - an essay on ASCII, code poetry, and what programming feels like. w/
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A quick talk (20 mins) I gave at Montreal AI Symposium about my research on deep learning & character animation:https://www.youtube.com/watch?v=cdcKwefTT6M&t=1h5m10s …
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Thanks for all the awesome suggestions, article updated with the most common suggestions - hope I have explained them well - tell me if not!
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A list of common mistakes made by newcomers to neural networks - additional suggestions welcome! http://theorangeduck.com/page/neural-network-not-working …
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If you didn't catch me at SIGGRAPH here's a talk I did for NVIDIA booth http://on-demand.gputechconf.com/siggraph/2017/video/sig1730-daniel-holden-phase-functioned-neural-networks.html … should be accessible to non-technical peeps!
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Daniel Holden Retweeted
We're giving away free copies of Code Poetry - a collection of super cool code poems that produce art when run http://bit.ly/2u8Mf8X pic.twitter.com/TOaKbpzUtr
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Can't believe J.M.Coetzee was a code poet!
@c_c_kerrhttps://twitter.com/Don_Share/status/883012655144980480 …Thanks. Twitter will use this to make your timeline better. UndoUndo -
Daniel Holden Retweeted
We’ve added a new Art category, with projects to inspire and help get you started creating wonderful digital art http://bit.ly/2ut1rva

pic.twitter.com/V0Mznidei6
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