Some strange decisions here and there... no verdict until I experience it myself thoughhttps://twitter.com/PlayStation/status/1316725676104470530 …
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Also, I loooooveee love love love the personalised "About X minutes of gameplay left" bit. Like, a lot. As someone who's literally time-blind and easily gets overwhelmed at the idea of "big unknown remaining tasks", this makes them feel manageable and encourages me to play them!
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I guess this discussion is also about where an OS ends and where a game begins. Will my game’s design break if people can teleport around to get trophies? Can devs reveal an activity/hint only after the player has unlocked ot attempted it it?
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Also how can we design a consistent experience between platforms if other consoles dont have this?
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Wydaje się, że ładowanie zajmuje dużo czasu.
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| MCV Pac. Top 50 Women in Games | ADHD | she/her | 