If you’re applying from a different industry, a cover letter goes a long way to explain why you’re applying. Where possible tailor it to the company you’re applying to as its quite obvious when you’re just sending the same thing to everyone. They’re a good addition in general.
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Applying for games? If you’ve never worked in games its useful to make it clear why you do want to work in games and why its something you’re passionate about in a few lines in your cover letter.
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If you’re adding work experience it’s helpful to add your role and responsibilities there for reviewer to see if you have previous applicable experience. Just a company name and job title isn’t as helpful as some studios have different R+Rs for job titles.
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Try to make sure your portfolio is a pdf rather than jpg or png because a lot of recruitment software can’t parse that text and makes presentation weird. You want to avoid making reviewers have to type out your portfolio link. Make links clickable too if possible.
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Although you might be looking to impress with your art skills I'd recommend keeping a CV clean and presented simply (still can be stylish!) rather than lots of busy patterns/textures/drawings. Be sure the information is clear and easy to parse, it's more important than jazziness!
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Avoid using bar charts to show skill level, it really doesn't mean anything! Just list skills/software you have experience in, or beginner/intermediate/expert is ok, although this in itself can be swayed by the applicants opinion of their own skill. Basically, avoid bar charts.
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W odpowiedzi do @lefran
Heck. Pretty sure I had bar charts in mine back when I was looking for work... I'd had stuff simply listed at first and wanted to convey that *this stuff* I'm ok at, but *this stuff* I'm really really good at! But yep, definitely changing this when I update it next.
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W odpowiedzi do @annabrandberg @lefran
Same actually, I used the bars as a sign of how confident i am at using those tools, rather than an approximation of skill But people hate them so its an easy ditch lol
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W odpowiedzi do @studioanisa @annabrandberg
Yeah I think I used to have them at one point but yeah ultimately it just shows how the person believes their skill to be which isn't always accurate and doesn't really have context to what min/max is. I think it also just takes up space.
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I think it is helpful to know what people think their weaknesses are but it's super rare I See someone use it in that way and just have all the bars quite full which kinda just makes it redundant.
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Totally fair enough! This was my super kitschy CV that I updated at the beginning of 2019 before I moved to Stockholm/King. I'd rate all my skills differently today, but looking back I don't totally hate it tbh. But will def remove for the next iteration! Thanks for the tips :)pic.twitter.com/cJ4O9YsBzy
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W odpowiedzi do @annabrandberg @studioanisa
That looks like a reasonable use tbh and like you actually were thoughtful with how you rated yourself
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W odpowiedzi do @lefran @studioanisa
Yeah, the old self-critical impostor-brain
Also, looking back at it now I'm realising that while the map infographic is cute (I wanted to demonstrate my skills at illustrating information visually in different ways) it's basically useless and just taking space. Deleting too.0 odpowiedzi 0 podanych dalej 1 polubiony
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