"Crunch culture forces more and more people out of the industry they love. When people hit 35, they leave the industry because they can't keep up with the amount of work that's required, while [companies] exploit the passion of young workers who've always wanted to make games."https://twitter.com/osamadorias/status/1121730925715439619 …
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I’m interested to know what your EA experience was like, crunch was really bad for us in the UK back in about 2007-2012, now I find the studios are much more “human first”, we have a massage therapist who is on site twice a week, encouraged to use the gym & mindfulness sessions
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I should add I have been with EA uk for 15 years now, although not directly involved in game dev anymore I spend a decent amount of time in criterion/ghost games & frostbite central tech. I get good feedback from all our devs these days.
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| MCV Pac. Top 50 Women in Games | ADHD | she/her | 