to quote my boy @JAYovr, world renowned producer and cool man:
"all of them."
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Do send me on a list of what stats specifically u want though
@JAYovr so I can add them to the script - Pokaż odpowiedzi
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Ult efficiency, solo kills and hero damage per kill for my money
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Could you provide a definition for what ult efficiency means? How would hero damage per kill be represented also? I turn my brain off when the postgame analysis starts coming on so bare with me with this.
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Stats are easier for me to understand if they're avg per 10 min as opposed to overall, it's not perfect but it somewhat accounts for people subbing in/out
Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. CofnijCofnij
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Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. CofnijCofnij
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As a analysis hungry viewer I'ld love a dmg or kill over healing ratio Maybe some (kinda arbitrary) formula of elims, fbs, dmgs over healing received There is also peeling but that probably can't be statisfied ?
Dziękujemy. Twitter skorzysta z tych informacji, aby Twoja oś czasu bardziej Ci odpowiadała. CofnijCofnij
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I don't have anything to do with broadcast/tournaments, but as a viewer, I think an important stat that is usually overlooked is damage blocked/denied per 10 for Off-Tanks. Not sure how much you want to look at viewer opinions when making this, but that's just what I think.
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Hmm unfortunately i'm not sure if that is possible to track via the workshop, but i'll see if i can figure something out
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The classics are: Dmg/10 min, heal/10 min, solo kills, finishing blows. There's a bunch of hero specific ones (dynamite kills, primal rage kills, hack efficiency), but if you want an early baseline to work towards, the classics would be great.
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Thanks this is exactly what I need. Do let me know the specifics too so I can build it with those in mind
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Wydaje się, że ładowanie zajmuje dużo czasu.
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