“Modes cause problems because they make habitual actions have unexpected effects”—interesting lens from Raskin’s The Humane Interface
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e.g. compare caps lock & shift; former changes behavior of later habitual keypresses; latter creates a mode but affects no habitual actions
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Not entirely keen on anti-mode thinking. The idea of having separate windows is on the same continuum as modes, I think.
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Yeah, and Raskin attacks windows on that basis, heh! It’s a heuristic for the underlying “model mapping stability” factor you mention.
TBH I think it's our current perceived reality blinding us. Alan Kay feels frameless windows might have been nicer:
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My feeling is that we haven't generated enough modeless UIs but rather got locked into one stream of mode(full?) UIs we inherited from 70s.
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