Multi-generational software maintenance! Pixen started >14 years ago in ’s, ’s, and my dorm room. 😱
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and here's the actual project if anyone is interested (it's not that interesting) dropbox.com/s/akscnr4r9n18
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Oh man wait dude where’s the one where we literally had a matrix of pixel object instances?!?!
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how in the hell would that be faster
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there was also that period where we drew each pixel with its own NSBezierPath instance!!
that was for the line/ellipse/rect as you drew it! It was faster than undoing each pixel one by one sending msgs
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oh man I really really thought I remembered something where we iterated over the canvas and drew each pixel with an NSBP
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