Two near term problems with our interactive prototyping tools:
1. Simple not easy and/or complex not possible
2. Quality + speed of feedback
Conversation
fwiw: I wrote about design tools recently, if you have time I'd like to hear your thoughts: lmjabreu.com/post/creating-
2
1
Current development environments require massive learning investment to do anything original, reward with very long feedback loops
1
1
thanks, I still need to better define' the how'. I'm aware of the learning curve, I'm thinking of collaboration rather than
1
full responsibility. Up to a certain level the designer is more independent (switching classes, properties), but someone
2
more competent can step in when necessary. IBInspectable, Designable, FBTweak and hopefully future changes will improve this
1
Replying to
I'm looking at sol'ns for an earlier stage of exploration. Those things are fine for tuning knobs, not for inventing new things.
Replying to
yeah as I said, it needs defining and there's more than one tool, not going for Maslow's Hammer. 😀

