In GCC days we could set optimization levels per-file in Xcode. Is that not the case in Swift?
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Can compile different files with different -O flags with command line swiftc, but maybe Xcode doesn't expose it.
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don't expect it would be necessary long term; wanted it to get around segfaults / broken codegen
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we did this by taking the bits that crash swiftc into a pod/lib, with -O none: github.com/artsy/eidolon/
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