Another day, another post suggesting to use kCAFillModeForward and removedOnCompletion = NO. I’m looking at you, .
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To be fair, doesn’t recommend it but points out both ways in his article.
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Oh, didn’t notice that. To add “why” to this “no”: even completed animations have overhead.
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can I quote you on that (in upcoming a blog post)? That is: can I mention that the overhead exists and link to this tweet?
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Here is the link. Fingers crossed that my understanding of the work the render sever does is correct. ronnqvi.st/multiple-anima
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Replying to
If you flip the order around, the additive animation gets "trampled" by the absolute one.
Which, frankly, is an annoying behavior. Motion effects are implemented with additive animations, so that sometimes trips up
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