Another day, another post suggesting to use kCAFillModeForward and removedOnCompletion = NO. I’m looking at you, .
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To be fair, doesn’t recommend it but points out both ways in his article.
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Oh, didn’t notice that. To add “why” to this “no”: even completed animations have overhead.
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can I quote you on that (in upcoming a blog post)? That is: can I mention that the overhead exists and link to this tweet?
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Here is the link. Fingers crossed that my understanding of the work the render sever does is correct. ronnqvi.st/multiple-anima
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One note: the way that multiple animations "stack" is interesting. They're sorted by beginTime, then it's arbitrary.




