Neven Mrgan@mrgan·Jun 20, 2013Tried an Oculus Rift for the first time last night. People weren't kidding: it's scary impressive. It felt exactly like dreaming.155848
Andy Matuschak@andy_matuschak·Jun 20, 2013@mrgan It’s absolutely shocking! What did you try with it?2
Neven Mrgan@mrgan·Jun 20, 2013@andy_matuschak An upcoming adventure game called Gone Home. I think slow, deliberate, exploration-based games will fit better than shooters11
Andy Matuschak@andy_matuschakReplying to @mrgan@mrgan I totally agree. From what I hear, shooters are unpleasantly intense on Rift… I’m pleased to hear people are making stuff for it.3:39 PM · Jun 20, 2013 from Civic Center, San Francisco·Tweetbot for Mac
Steve Streza @SteveStreza·Jun 20, 2013Replying to @andy_matuschak@andy_matuschak @mrgan There was a video of Rift + a 360 degree treadmill + a gun-shaped controller + Team Fortress 2. *THAT* is intense.211
Neven Mrgan@mrgan·Jun 20, 2013@SteveStreza @andy_matuschak Interestingly, the owner of the Rift said he found TF2 very unsatisfying on it. Too fast, too directly violent.
Brad Larson@bradlarson·Jun 20, 2013Replying to @andy_matuschak@andy_matuschak @mrgan When my Rift arrives, I’ll be adding support in my Mac-based molecular modeler, which already supports Leap Motion.11
Dave ᴰºʰᵉʳᵀʸ@AtomsNMolecules·Jun 20, 2013@bradlarson @andy_matuschak @mrgan history lesson: http://bit.ly/123aCj9, joystring device of Richard Feldmann,NIH. Played w/ it in 1984.