Game designers have a strong culture of producing serious, insightful talks about their work.
By contrast, such talks seem much rarer from contemporary software designers. Why might that be? Or am I wrong—am I missing some incredible trove?
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I’d love nothing more than to give a deep technical talk on my domain (p2p infrastructure and ops). Any suggestions?
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For technical talks, there are lots of venues for deep talks! Strange Loop is a perennial favorite. And of course there are great academic venues for distributed systems, e.g. ACM PODC.

