Most people who talk about games + education need to play WAY more games.
Is there even a single essay about games in education that talks about "game feel"?
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They're good, but he needs to play more games. His homework is to beat Iron Lung.
Kidding aside, I think the very best stuff tends to come from gamers + designers, not educators and adjacent people. They often discuss education without realizing they are.
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For example, here's "To The Right, Hold On Tight" about the level design of SMB 1:1
Inspired me to buy a physical NES controller and have my students play, observe, and reflect on each other's experience w/ the level in my intro design class.
web.archive.org/web/2015041511
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I *love* that piece. (And you're certainly right that I should play more games!)


