Conversation

Thinking about "game tape" for thinking, inspired by , , past Twitch streams. I notice that thinking has limited legibility—tape captures only a fraction of what's going on. Which useful categories of feedback are possible? Which blocked by illegibility?
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Some useful feedback I've gotten: - are you being captured by the formal structure you created here, rather than by some real purpose? - are you spending so much time reviewing those references because the main problem seems to hard, and you're avoiding it?
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But I mostly haven't gotten useful feedback. Makes me wonder about the "span" of this format, at least interpersonally. One barrier is that so much of effective thinking is instinctual: I often can't "justify" why I'm thinking about X; trying to do so too early will cause harm.
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Replying to
It's also true that one can shape the env to make the game tape more legible. Video of me writing/thinking at a computer will be much more legible, at least in some ways, than video of me at a whiteboard, or thinking while walking. (And it matters what sw I use on the computer!)
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I can't shake the feeling, though, that some types of feedback are broadly applicable and require little context. I'm not great at reading papers compared to people who do that regularly; I bet a skilled reader could watch a video of me with no context and point 10 things out.
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Here the problem is more about compression. A skilled reader probably doesn't want to spend ninety minutes watching me dig through the paper. How to focus their attention on the part most amenable to feedback?
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Or maybe the better approach is for *me* to just watch *their* game tape and infer the diff. Hashtag-destroy-all-tacit-knowledge etc… But I bet lots of details aren't accessible that way—particularly internal mental phenomena which may not be explicit even to the thinker!
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