Conversation

Following up: several people mentioned the original 1987 Apple Human Interface Guidelines, which I'd not read. It's not a comprehensive primer on interface design, but it is an extraordinary read—a huge amount of detail on *why* things are as they are. And a great bibliography!
Quote Tweet
Why are there no "standard texts" on designing software interfaces? (or tell me I'm wrong?) If you want to learn to *build* software, there are excellent and complete texts on the subject. It's not just a tech-vs-art thing: there are standard texts on type, drawing, color, etc.
Show this thread
11
70
498
If you've only read "modern" HIGs, I definitely recommend reading the 1987 edition! It's *very* different. It is amusingly difficult to imagine this passage in a contemporary Apple text.
Image
11
101
395
Funny also to imagine this in a modern Apple text. One thing that really struck me at Apple was that none of my colleagues seemed to read for their work, either historic material or contemporary stuff. (Part of what was so interesting was that this often didn't seem to matter…)
Image
Image
7
15
115
You’re unable to view this Tweet because this account owner limits who can view their Tweets. Learn more