Conversation

Why are there no "standard texts" on designing software interfaces? (or tell me I'm wrong?) If you want to learn to *build* software, there are excellent and complete texts on the subject. It's not just a tech-vs-art thing: there are standard texts on type, drawing, color, etc.
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Isn’t that the art at that point? We know UX/HCI patterns We know about visual center and mathematical center, consistent padding etc We know about colour wheel and etc But after that… art?
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We have Interactions of Color to teach us about color, Bringhurst to teach us about type, Nielsen/Cooper to teach us about user-centric process, etc; it's the "we know UX/HCI patterns" bit that's missing a book in this analogy, I think. Maybe the 1987 Apple HIG is closest.
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I owe it a closer read before I can really recommend it, but Jef Raskin’s The Humane Interface comes to mind here as a possibility
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