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A consistently valuable interface design prompt for me: how would I do [X activity] with paper/pen/physical tools? The answer is often so much more fluid and improvisational than typical UI idioms and "data structures" tend to produce!
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I can improvise purpose-specific solutions with a physical highlighter: draw a box around something; make special marks in a personal code; write big-font marginalia. Most interfaces permit only pre-set verbs and a small surrounding space of creative repurposing.
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Speaking of annotation, specifically: you might find this (from ) interesting! joe.cat/UIST-highlight/ This fuzziness is also why I'm annoyed by "extraction-centric" models of highlighting. Much prefer fuzzy pointers/portals, as we tried to do in
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Replying to @andy_matuschak and @MuseAppHQ
Something like this? From dl.acm.org/doi/10.1145/33 (pdf here:
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Maybe worst, "you may start to think that the text is the 'canonical' format [...] if that text comes out wrong, and you'll treat everything in the world only in terms of how you can convert it to text..." bounded expectations will limit YOUR thinking twitter.com/rsnous/status/
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