Somebody I follow once tweeted something like "What practice in your field is the equivalent of practicing free throws in basketball or scales/etudes in music?" Can anyone point me to this tweet so I can credit the author?
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Or as a second guess
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I think the post you're thinking of was from Tyler, though I may have ranted to you about it prior. This q was in my 05/19 Emergent Ventures application, but I didn't write about it publicly; wrote on it in 07/19 (I think independently, tho maybe via convo with TC?)
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I confess I've not learned nearly as much about this question as I would like! I've found almost all the answers people have given quite unsatisfying. And yet I'm unsatisfied by Ericsson's conclusions around the intractability of deliberate practice in knowledge work!
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Andy, have you read anything from on this?
3 key points (for me):
1) DB only works for special case w/ rich established pedagogy
2) Tacit knowledge acquisition works for general case
3) Naturalistic Decision-Making lit works on optimizing (2)
commoncog.com/blog/tacit-kno
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I have! I'm not convinced of Ericsson's conclusions from his analysis—yes, there are problems with DP in many domains, but I'm not persuaded they can't be solved in principle. Ideas in tacit knowledge (including NDM) do seem promising along these lines.
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I wonder if the disagreement is smaller than we think: my read from Cedric's summary is that DP generally works (i.e., no particular domain is a priori off limits), but requires preconditions that are not always present. Is that close to your view, or is it something different?
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Yep, that's my view. If there's a difference, it may just be that I'm happy to think about precondition requirements as a design problem to be solved.
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I like this framing!
Sth I've been thinking abt: "game film for knowledge work": twitter.com/JoelChan86/sta
Direct translation of "judo competition film" doesn't seem to quite work, but compressing longer time scales risks.. lossy compression of what you want to observe/acquire.
Quote Tweet
#openquestion: how might we create scalable "game film" for creative knowledge work?
problem: creative knowledge work operates on long time scales, potentially far longer than can fit into a livestreaming session. twitter.com/JoelChan86/sta…
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Yes, love it! I think has done some experiments around exactly that phrase as a design prompt.



