There's ongoing tension in designing memory systems for "efficiency" vs. emotional experience.
In this (unlocked) post I argue that the critical thing to optimize is emotional connection and suggest a way to fluidly deprioritize boring material:
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I like how the "Skip" feature you describe increases the (emotional) signal-to-noise ratio of your flashcards. We flipped this around when developing Traverse: you create tons of flashcards, but only cards for which you activate the "Remember" switch are scheduled for repetition
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Interesting. Why default to having them off? Is it because most “units” in your system aren’t actually flashcards? I watched the video on your web site, and most of the items seem more like notes?
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Indeed it is. You'd take notes as in any note taking app, or even by importing whole articles or other sources, and you turn a very select emotionally resonating set into flashcards
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Only once you turn it into a flashcard do you change the title into a question (and possibly adjust the content to work better as a flashcard rather than just a note)
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