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I think this is one big reason why Uber won. For ~half of what HQ built, the user was ops, not riders. We built a ton of general purpose tools that they used to hustle and run their business — and how they used these tools often surprised even us
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2/ Engineering never builds all the features customers need for a smooth customer experience. That gap is bridged by your field team, who actually have boots on the ground and feel the pain when the product falls short of what customers want.
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The vast majority of products we ended up building at HQ started as ops-only experiments — you’d always hear people say things like “the [DC] team is killing it with [experiment X], we need to productize this.”
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You wouldn’t believe the things ops could build with sql queries, google sheets, and tools we gave them to trigger things like custom comms or payments. To this day I still think the hustly soul of uber was really alive in its ops teams (picture below from a public conference)
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I also think this highlights one return to scale that I haven’t seen explored anywhere: that of spinning up more experimentation threads. With a culture allowing bottom-up experimentation + tooling to cap its downside, you can create a massively parallel experimentation engine
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As someone on the user end of this globally I was in awe of the customization from the field especially on the marketing side... felt more supple than any other company I’ve seen
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I had the same feeling, and it was even crazier on the marketing / acquisition side than on product. Engineers were even warned in HQ: “any feature you build will be hacked by ops to do something you’d never foreseen.”
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